Changes the function of the row- and order-commands in the default menu. The player has to select an actor as operand whose ID then will be stored in variable #3340 (row) or #3337 (order) respectively and switch #1007 (row) or #1008 (order) will activate. After that, the menu will exit.
This is an extended version of RowVar, for even more there also is [3+].
Originally made and first released by bugmenot.
RPG2003 | |||||||||||||
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1.00 | UNKNOWN1 | UNKNOWN2 | 1.0.2.1 1.0.2.1 | 1.0.3.0 1.0.4.0 | 1.0.5.0 1.0.5.0 | 1.0.6.0 1.0.6.0 | 1.0.7.0 1.0.7.0 | 1.0.8.0 1.0.8.0 | 1.0.9.1 1.0.9.1 | 1.10 | 1.11 | 1.12 | mp210414 |
✕ | ✕ | ✕ | ✕ | ✕ | ✕ | ✕ | ✕ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
RPG2003 | |||||
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1.0.8.0 1.0.8.0 | 1.0.9.1 1.0.9.1 | 1.10 | 1.11 | 1.12 | mp210414 |
004A0D66h 000A0166h | 004A009Ah 0009F49Ah |
MOV EDI, 0
MOV EDI, 0
BF00000000
BF00000000
RPG2003 | |||||
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1.0.8.0 1.0.8.0 | 1.0.9.1 1.0.9.1 | 1.10 | 1.11 | 1.12 | mp210414 |
004A2516h 000A1916h | 004A184Ah 000A0C4Ah |
dd __004A2570h ; SelectPartyActor
dd __004A18A4h ; SelectPartyActor
70 25 4A 00
A4 18 4A 00
RPG2003 | |||||
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1.0.8.0 1.0.8.0 | 1.0.9.1 1.0.9.1 | 1.10 | 1.11 | 1.12 | mp210414 |
004A282Dh 000A1C2Dh | 004A1B61h 000A0F61h |
__ConfigRow: MOV EDX, 1007 ; RowSwitch PUSH EDX ; Backup SwitchID MOV EDX, 3340 ; RowVariable PUSH EDX ; Backup VariableID JMP __MainProc __ConfigOrder: MOV EDX, 1008 ; OrderSwitch PUSH EDX ; Backup SwitchID MOV EDX, 3337 ; OrderVariable PUSH EDX ; Backup VariableID __MainProc: MOV EAX, [EBX+18h] MOV EDX, [EAX+44h] ; PartySlot MOV EAX, [004CDB74h] ; TLcfgPartyInfo MOV EAX, [EAX] CALL PROC__004A6014h ; TLcfgPartyInfo.GetSlotActor MOV ECX, [EAX+04h] ; ActorID POP EDX ; Restore VariableID MOV EAX, [004CDC7Ch] ; TLcfgSystem MOV EAX, [EAX] CALL PROC__0048B3B0h ; TLcfgSystem.SetVariable MOV EAX, [004CDC7Ch] ; TLcfgSystem MOV EAX, [EAX] POP EDX ; Restore SwitchID MOV CL, 01h ; Set ON CALL PROC__0048B33Ch ; TLcfgSystem.SetSwitch JMP __004A2740h ; ExitMenu
__ConfigRow: MOV EDX, 1007 ; RowSwitch PUSH EDX ; Backup SwitchID MOV EDX, 3340 ; RowVariable PUSH EDX ; Backup VariableID JMP __MainProc __ConfigOrder: MOV EDX, 1008 ; OrderSwitch PUSH EDX ; Backup SwitchID MOV EDX, 3337 ; OrderVariable PUSH EDX ; Backup VariableID __MainProc: MOV EAX, [EBX+18h] MOV EDX, [EAX+44h] ; PartySlot MOV EAX, [004CDB74h] ; TLcfgPartyInfo MOV EAX, [EAX] CALL PROC__004A439Ch ; TLcfgPartyInfo.GetSlotActor MOV ECX, [EAX+04h] ; ActorID POP EDX ; Restore VariableID MOV EAX, [004CDC7Ch] ; TLcfgSystem MOV EAX, [EAX] CALL PROC__0048B36Ch ; TLcfgSystem.SetVariable MOV EAX, [004CDC7Ch] ; TLcfgSystem MOV EAX, [EAX] POP EDX ; Restore SwitchID MOV CL, 01h ; Set ON CALL PROC__0048B2F8h ; TLcfgSystem.SetSwitch JMP __004A1A74h ; ExitMenu
BAEF030000 52 BA0C0D0000 52 EB0C BAF0030000 52 BA090D0000 52 8B4318 8B5044 A174DB4C00 8B00 E8BB370000 8B4804 5A A17CDC4C00 8B00 E8478BFEFF A17CDC4C00 8B00 5A B101 E8C48AFEFF E9C3FEFFFF
BAEF030000 52 BA0C0D0000 52 EB0C BAF0030000 52 BA090D0000 52 8B4318 8B5044 A174DB4C00 8B00 E80F280000 8B4804 5A A17CDC4C00 8B00 E8CF97FEFF A17CDC4C00 8B00 5A B101 E84C97FEFF E9C3FEFFFF
RPG2003 | |||||
---|---|---|---|---|---|
1.0.8.0 1.0.8.0 | 1.0.9.1 1.0.9.1 | 1.10 | 1.11 | 1.12 | mp210414 |
004A290Eh 000A1D0Eh | 004A1C42h 000A1042h |
NOP NOP JMP __ConfigOrder ; 004A283Bh
NOP NOP JMP __ConfigOrder ; 004A1B71h
90 90 E926FFFFFF
90 90 E928FFFFFF