Changes the function of the row-command in the default menu. The player has to select an actor as operand whose ID then will be stored in variable #3340. After that, the menu will exit.
Later variants of this come with more functions, see [2+] and [3+].
Originally made and first released by bugmenot.
RPG2003 | |||||||||||||
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1.00 | UNKNOWN1 | UNKNOWN2 | 1.0.2.1 1.0.2.1 | 1.0.3.0 1.0.4.0 | 1.0.5.0 1.0.5.0 | 1.0.6.0 1.0.6.0 | 1.0.7.0 1.0.7.0 | 1.0.8.0 1.0.8.0 | 1.0.9.1 1.0.9.1 | 1.10 | 1.11 | 1.12 | mp210414 |
✕ | ✕ | ✕ | ✕ | ✕ | ✕ | ✕ | ✕ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
RPG2003 | |||||
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1.0.8.0 1.0.8.0 | 1.0.9.1 1.0.9.1 | 1.10 | 1.11 | 1.12 | mp210414 |
004A282Dh 000A1C2Dh | 004A1B61h 000A0F61h |
MOV EAX, [EBX+18h] MOV EDX, [EAX+44h] ; PartySlot MOV EAX, [004CDB74h] ; TLcfgPartyInfo MOV EAX, [EAX] CALL PROC__004A6014h ; TLcfgPartyInfo.GetSlotActor MOV ECX, [EAX+04h] ; ActorID MOV EDX, 3340 ; RowVariable MOV EAX, [004CDC7Ch] ; TLcfgSystem MOV EAX, [EAX] CALL PROC__0048B3B0h ; TLcfgSystem.SetVariable JMP __004A2740h ; ExitMenu
MOV EAX, [EBX+18h] MOV EDX, [EAX+44h] ; PartySlot MOV EAX, [004CDB74h] ; TLcfgPartyInfo MOV EAX, [EAX] CALL PROC__004A439Ch ; TLcfgPartyInfo.GetSlotActor MOV ECX, [EAX+04h] ; ActorID MOV EDX, 3340 ; RowVariable MOV EAX, [004CDC7Ch] ; TLcfgSystem MOV EAX, [EAX] CALL PROC__0048B36Ch ; TLcfgSystem.SetVariable JMP __004A1A74h ; ExitMenu
8B4318 8B5044 A174DB4C00 8B00 E8D5370000 8B4804 BA0C0D0000 A17CDC4C00 8B00 E85D8BFEFF E9E8FEFFFF
8B4318 8B5044 A174DB4C00 8B00 E829280000 8B4804 BA0C0D0000 A17CDC4C00 8B00 E8E797FEFF E9EAFEFFFF