Reduces waiting-time after an item in the default battle-system was used to 64 frames instead of a full idle-animation-length which can be much higher when using custom battler-animations.
This is the fixed revision released less than a day after the initial patch which originally had introduced some problems.
Originally made and first released by Cherry.
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1.00 | UNKNOWN1 | UNKNOWN2 | 1.0.2.1 1.0.2.1 | 1.0.3.0 1.0.4.0 | 1.0.5.0 1.0.5.0 | 1.0.6.0 1.0.6.0 | 1.0.7.0 1.0.7.0 | 1.0.8.0 1.0.8.0 | 1.0.9.1 1.0.9.1 | 1.10 | 1.11 | 1.12 | mp210414 |
✕ | ✕ | ✕ | ✕ | ✕ | ✕ | ✕ | ✕ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
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1.0.8.0 1.0.8.0 | 1.0.9.1 1.0.9.1 | 1.10 | 1.11 | 1.12 | mp210414 |
0049A396h 00099796h | 0049958Ah 0009898Ah |
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1.0.8.0 1.0.8.0 | 1.0.9.1 1.0.9.1 | 1.10 | 1.11 | 1.12 | mp210414 |
004BBFBBh 000BB3BBh | 004B3045h 000B2445h |