Teleport to a location stored in variables #3356 (map), #3357 (X) and #3358 (Y) when player loses a battle without defined lose-case. Player-character on map will be set to visible in this variant.
The variables need to contain a valid location or the game will crash.
Originally made and first released by KotatsuAkira.
RPG2000 | |||||||||||||
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1.00 | UNKNOWN | 2000-05-07 | 2000-06-19 | 2000-07-11 | 2000-11-13 | 2000-11-15 | 2000-12-27 1.07 | 2001-05-05 1.10 | 2003-03-27 1.50 | 2003-06-25 1.51/1.52 | 2015-07-05 1.60 | 2015-09-15 1.61 | 2017-09-14 1.62 |
✕ | ✕ | ✕ | ✕ | ✕ | ✕ | ✕ | ✔ | ✕ | ✕ | ✕ | ✕ | ✕ | ✔ |
RPG2000 | |
---|---|
2000-12-27 1.07 | 2017-09-14 1.62 |
0046DCB0h 0006D0B0h | 0047354Ch 0007294Ch |
RPG2000 | |
---|---|
2000-12-27 1.07 | 2017-09-14 1.62 |
0046DD10h 0006D110h | 004735ACh 000729ACh |
RPG2000 | |
---|---|
2000-12-27 1.07 | 2017-09-14 1.62 |
0046DD74h 0006D174h | 00473610h 00072A10h |