Prevents a bug that would crash the game or repeat the usage of a previously selected item/skill when choosing to use an event-linked actor-command in the engine's default battle-system. This patch resets the action-type to none when the detected command is neither attack, skill, item, defend or escape.
Originally made and first released by Cherry.
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1.00 | UNKNOWN1 | UNKNOWN2 | 1.0.2.1 1.0.2.1 | 1.0.3.0 1.0.4.0 | 1.0.5.0 1.0.5.0 | 1.0.6.0 1.0.6.0 | 1.0.7.0 1.0.7.0 | 1.0.8.0 1.0.8.0 | 1.0.9.1 1.0.9.1 | 1.10 | 1.11 | 1.12 | mp210414 |
✔ | ✕ | ✕ | ✕ | ✔ | ✔ | ✕ | ✕ | ✔ | ✔ | ✕ | ✕ | ✕ | ✕ |
RPG2003 | ||||
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1.00 | 1.0.3.0 1.0.4.0 | 1.0.5.0 1.0.5.0 | 1.0.8.0 1.0.8.0 | 1.0.9.1 1.0.9.1 |
0042FA34h 0002EE34h | 0042FA14h 0002EE14h | 0042FB18h 0002EF18h | 0042FB18h 0002EF18h | 0042FB18h 0002EF18h |
RPG2003 | ||||
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1.00 | 1.0.3.0 1.0.4.0 | 1.0.5.0 1.0.5.0 | 1.0.8.0 1.0.8.0 | 1.0.9.1 1.0.9.1 |
0048F707h 0008EB07h | 0049103Ah 0009043Ah | 004951E2h 000945E2h | 0049625Ah 0009565Ah | 0049544Eh 0009484Eh |